Client Notification
A notification message from the device to the client
To be used for important messages that should to be displayed to the user
in the form of push notifications or validation messages when saving
invalid configuration.
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meshtastic.ClientNotification
Types
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A notification message from the device to the client
To be used for important messages that should to be displayed to the user
in the form of push notifications or validation messages when saving
invalid configuration.
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meshtastic.ClientNotification
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Properties
Functions
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inline fun MeshProtos.ClientNotification.copy(block: ClientNotificationKt.Dsl.() -> Unit): MeshProtos.ClientNotification
inline fun MeshProtos.ClientNotification.copy(block: ClientNotificationKt.Dsl.() -> Unit): MeshProtos.ClientNotification
inline fun MeshProtos.ClientNotification.copy(block: ClientNotificationKt.Dsl.() -> Unit): MeshProtos.ClientNotification
inline fun MeshProtos.ClientNotification.copy(block: ClientNotificationKt.Dsl.() -> Unit): MeshProtos.ClientNotification
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.meshtastic.DuplicatedPublicKey duplicated_public_key = 14;
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.meshtastic.DuplicatedPublicKey duplicated_public_key = 14;
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.meshtastic.KeyVerificationFinal key_verification_final = 13;
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.meshtastic.KeyVerificationFinal key_verification_final = 13;
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.meshtastic.KeyVerificationNumberInform key_verification_number_inform = 11;
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.meshtastic.KeyVerificationNumberInform key_verification_number_inform = 11;
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.meshtastic.KeyVerificationNumberRequest key_verification_number_request = 12;
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open fun getKeyVerificationNumberRequestOrBuilder(): MeshProtos.KeyVerificationNumberRequestOrBuilder
.meshtastic.KeyVerificationNumberRequest key_verification_number_request = 12;
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The level type of notification
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.meshtastic.LogRecord.Level level = 3;
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The level type of notification
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.meshtastic.LogRecord.Level level = 3;
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.meshtastic.LowEntropyKey low_entropy_key = 15;
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.meshtastic.LowEntropyKey low_entropy_key = 15;
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The message body of the notification
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string message = 4;
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The message body of the notification
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string message = 4;
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The id of the packet we're notifying in response to
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optional uint32 reply_id = 1;
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.meshtastic.DuplicatedPublicKey duplicated_public_key = 14;
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.meshtastic.KeyVerificationFinal key_verification_final = 13;
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.meshtastic.KeyVerificationNumberInform key_verification_number_inform = 11;
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.meshtastic.KeyVerificationNumberRequest key_verification_number_request = 12;
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.meshtastic.LowEntropyKey low_entropy_key = 15;
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The id of the packet we're notifying in response to
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optional uint32 reply_id = 1;
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open fun newBuilder(prototype: MeshProtos.ClientNotification): MeshProtos.ClientNotification.Builder
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.ClientNotification
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open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): MeshProtos.ClientNotification
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): MeshProtos.ClientNotification
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.ClientNotification
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.ClientNotification
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): MeshProtos.ClientNotification
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